Type: Overhead/ Damage: 5.00 /Block Damage: 0.380 Start-Up: 6/ Active: 2/ Recover: 20/Block Adv: -5/Hit Adv: 7/Cancel: 16 Type: Mid/ Damage: 2.00 /Block Damage: 0.150 Start-Up: 7/ Active: 4/ Recover: 22/Block Adv: -4/Hit Adv: 20/Cancel: 26 Type: Mid/ Damage: 3.00 /Block Damage: 0.230 Type: Low/ Damage: 2.00 /Block Damage: 0.150 Start-Up: 9/ Active: 2/ Recover: 12/Block Adv: -2/Hit Adv:11/Cancel: 16 Type: High/ Damage: 2.00 /Block Damage: 0.150 The number of sea life he can direct and command at any given time is unknown, but very large, as he was able to summon an entire swarm of massive crab beasts to counter Superman’s Regime forces. Aquaman’s most famous power is his ability to command all life within the sea, controlling them and commanding them to do his bidding, such as sharks, giant crabs, or even the legendary kraken. The Atlantean ruler has isolated his kingdom from the surface world’s affairs after a punishing defeat during the fall of Superman’s Regime.Species: Human-Atlantean Hybrid, Metahumanīorn to a human father and Atlantean mother, the hybrid Arthur Curry is the rightful heir to the throne of Atlantis, and has sworn to protect the surface world against the monstrous dangers of the deep, and the bountiful oceans against evil men.Ī human-Atleantean hybrid, Aquaman possesses a plethora of powers well above the average of both species. This may be activated during a hit reaction. Water of Life gives Aquaman a buff that allows him to recover from hit reactions faster allowing him to chain more attacks together for big combos and to escape the enemy's attacks faster. The monster slams the oppone that onto the floor of the stage and Aquaman slams his trident into his foe as the water vanishes and the fight resumes. Here he'll attack his foe with his trident before a giant sea monster clenches his prey between his teeth. If it works he will flood the arena and bring the enemy out to the top of a devastating whirlpool. The Beast Below has a slow start-up time and when Aquaman finally goes he slowly charges across the screen with his trident. Using meter here will cause the shield to burst and explode to push away and damage all opponents. Meter burn will make the tentacle pop up the opponent into a juggle state.ĭown, Down + Heavy Attack (Meter Burn available at any time during this attack) Ī water barrier surrounds Aquaman that gives him armor on hit, but the damage will still be taken without flinching. Meter burn increases how high he scoops up his foe.Īquaman hurls his spear across the stage with strong knock-back on hit.ĭown, Back + Medium Attack (Meter Burn available during the middle of this attack)Īquaman slams down his trident and calls forth a tentacle that grabs his opponent wherever they stand for damage. When meter burned he stabs more and can dash in or out to move while attacking.ĭown, Back + Light Attack (Meter Burn available during the beginning of this attack)īy swinging his trident up Aquaman scoops his foe into the air. Down, Forward + Light Attack (Meter Burn available during the middle of this attack) [Can dash in or out during this move or during the Meter Burn version of this move)Īquaman makes a flurry of stabs at his opponent.
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